rebells: irritated, bored (belemnite)
Jay (the Unseen) ([personal profile] rebells) wrote in [community profile] spellminders2017-08-24 09:04 pm

text | ota

[Someone's bored, evidently. Or perhaps just at his wit's end.]

So I thought I might as well pose the question.

How does one get an intelligent but warlike species that can't communicate and doesn't seem interested in anything but attacking people to calm down?

- Jay, if you wanted to know.
rootbound: (keep you inside my lungs.)

[personal profile] rootbound 2017-08-25 02:10 am (UTC)(link)
drugs

[what.]
rootbound: (saw you sheltered by the night.)

[personal profile] rootbound 2017-08-25 02:20 am (UTC)(link)
There are some that are topically applied, ingestible or breathable that could be put directly into their living environment. See if the Palai use anything calming recreationally since they're probably closer in physiology than humans are.

I didn't mean it as a long-term sort of answer, but I wasn't being flippant either.

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actus: @ babyjail (pic#11585845)

[personal profile] actus 2017-08-25 02:11 am (UTC)(link)
give it something more interesting to attack or channel that rage into.
or just change their hearts.

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rootandbranch: (back to you.)

Voice

[personal profile] rootandbranch 2017-08-25 02:14 am (UTC)(link)
[there's a delay while Geir gets Vern to read the words to him, and a further delay while he decides whether to answer or not. eventually, though, Jay hears Geir's voice:]

I hypnotized one like it was my prey. It works better if what I try to hypnotize can understand me, but it's not like deer can understand me, and I've eaten plenty of them.

I couldn't really talk to it any better afterwards though.

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probablynoteren: (why does he look 12 here)

[voice]

[personal profile] probablynoteren 2017-08-25 02:26 am (UTC)(link)
Capture them...?

[At least he didn't suggest just outright killing them all. He'd prefer to avoid that at least. Otherwise, this is a type of question he hasn't really been asked before. His world is in some ways extremely straightforward.

For now.]

I don't think they wanted to communicate.

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deem: (...)

[personal profile] deem 2017-08-25 02:46 am (UTC)(link)
I suppose you figure out what they stand to gain from attacking, and ensure that the benefit becomes outweighed by the cost.

If you can't communicate, your options are pretty limited.

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mapsio: (Default)

[personal profile] mapsio 2017-08-25 02:53 am (UTC)(link)
Distract them, maybe?

Though that sounds far too simple, doesn't it?

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potentite: (Default)

[personal profile] potentite 2017-08-25 02:59 am (UTC)(link)
Tame them?
Perhaps?
You know like wild animals...
fivefingerdeathpunch: chin on fist and just done with everything (so ANYWAY me and Janice were like)

[personal profile] fivefingerdeathpunch 2017-08-25 03:18 am (UTC)(link)
Kick their asses until they're either willing to listen or run away for good.

[...What, it's worked for him plenty.]

Or I guess you can pull some Jane Goodall shit and try to live among them if brute strength isn't an option.

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talim: do not take (pic#10683712)

[personal profile] talim 2017-08-25 03:33 am (UTC)(link)
Maybe there's a way to communicate with them that we just... haven't managed to figure out yet.

[ hopelessly optimistic. ]

But regardless, that question is something we'll have to seek an answer to together. Every one of us.

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yancat: (you sittin sippin on your black Cristal)

[personal profile] yancat 2017-08-25 07:54 am (UTC)(link)
Figure out what they want and toss it to them. If it's the Eltos they need, we should give them something better.

Though I doubt anyone has a power source on hand.

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imsorey: (Bend the mental into shapes I know)

[personal profile] imsorey 2017-08-28 02:02 am (UTC)(link)
put them all to sleep? that's not a good long-term solution though

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ensorcel: ↘<lj user=bittenbittern> (12)

[personal profile] ensorcel 2017-08-28 07:28 am (UTC)(link)
Would it not be simplest to just invade their lair and kill them all?

[ how has no one suggested this yet?? smh where the other barbarians at ]
Edited 2017-08-28 07:29 (UTC)

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